window.shootPeople = window.shootPeople || {};
shootPeople.Monster=function(){
	var s = this;
	annie.MovieClip.call(s);
	/*_a2x_need_start*/s.b=null;s.m=null;s.status=null;/*_a2x_need_end*/
	annie.initRes(s,"shootPeople","Monster");
	s.name = "monster"

};
A2xExtend(shootPeople.Monster,annie.MovieClip);
shootPeople.Monster.prototype.speed = 4;
